Alexander Ezharjan

Alexander Ezharjan

(ئەزھەرجان)

ID name: Aizierjiang Aiersilan

I’m a master’s student researching open-world simulations for the safety evaluation of autonomous vehicles. I was a software engineer with 5 years of experience specializing game engine development and mixed reality simulations. My primary focus was on enhancing the performance of game engines, creating convenient tools and APIs for developers. In my previous roles in the industry, I directly engaged in game development as a Game Engine Developer.
I like to learn new theories and apply them into practice to make our life better.


Papers & Writeups



Co-authored:


Education

Work Experience

  1. Research Assistant

    State Key Laboratory of Internet of Things for Smart City Macau, China

    ⦿ Researched Metaverse-related projects, focusing on Autonomous Driving and Simulation.

    ⦿ Investigated and implemented AIGC tools for testing autonomous driving systems. (other voluntary activities included)


  2. Full Stack Engineer

    Well Link Fintech, Well Link Financial Group Zhuhai, China

    ⦿ Feasibility research of the full stack framework and initial R&D of the configurable homepage of Well Link Bank.


  3. Game Engine Developer

    Archosaur Games Inc. Beijing, China

    ⦿ Assisted in the development of the mobile game “Life Makeover” (以闪亮之名) using Unreal Engine 4, Lua, and C++.

    The more detailed information is unavailable due to the Non-disclosure Agreement.


  4. Assistant Game Engine Developer

    Archosaur Games Inc. Beijing, China

    ⦿ Developed a CPU-based Render Engine in native C++ from scratch, incorporating a comprehensive mathematical library for computer graphics. Engine features include rendering obj models with textures, lighting setup, shadow generation, and interactive scene manipulation via keyboard and mouse.

    ⦿ Contributed to client-side development for Life Makeover, focusing on interface design and implementation. Key responsibilities included developing interfaces, enhancing UI functionalities for activities, account management, card presentation, and cloth-changing arena.


  5. Full Stack Engineer

    Beijing Zhi Lin Xingchen Technology Co., Ltd Beijing, China

    ⦿ Developed an Identification System for School Personnel During the Epidemic using Think PHP 5 and MySQL.


  6. Intern of Software Engineering

    Digital Media Technology Lab of BJUT Beijing, China

    ⦿ Implemented a live text system utilizing the Swoole framework in PHP, featuring load balancing support.

    ⦿ Created an online news system using Node.js, Express.js, MongoDB, and Angular architecture.


  7. Intern of Software Engineering

    SONY (XR Business Division) Beijing, China

    ⦿ Contributed to extended reality (XR) project development by creating an Android test program for P2P video live broadcast using Unity 3D and TCP protocol.

    ⦿ Collaborated on the web development for the XR project, utilizing Vue framework and Bootstrap to implement login, registration, and resource management functionalities. Employed Express.js for backend development and assisted in joint debugging efforts.

    ⦿ Developed AR functionality for the project’s mobile version, implementing an online live broadcast player with Vuforia.

    ⦿ Identified and addressed minor vulnerabilities within the VR and other project components.


Skills

  • ROS 2
  • PyTorch
  • Unity 3D
  • Unreal Engine
  • MySQL/Redis/MongoDB
  • Magazine Cover Designing
  • Film Scripting, Directing and Editing

Languages

  • C#
  • Lua
  • Java
  • C/C++
  • Python 3
  • Typescript
  • Javascript(ES6)

Accolades



Achievements




Other Experience




Certificates




School Performance


Digital Media Technology (BEng.): Ranking 1st. Weighted average score is 91.04 with a GPA of 3.84.
Sociology (LL.B.): Weighted average score is 83.83 with a GPA of 3.59.
Computer Science (M.Sc.): GPA is 3.76.



Interests



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